AI Insights · Timothy · April 2022
Top 5 2D Realistic Games in Ghana Q1 2022
Explore the performance of the top 5 2D realistic games in Ghana for Q1 2022, including trends in downloads, revenue, and active users.
In the first quarter of 2022, the top 5 2D realistic games in Ghana showcased varied performance trends across downloads, revenue, and active user metrics. Below is an analysis of these key metrics for each game, based on data from Sensor Tower.
Dream League Soccer 2024 by First Touch Games Ltd. experienced a steady decline in weekly downloads, starting from 11.2K in the first week of January to around 7.7K by the end of March. The game's weekly revenue peaked at approximately $586 at the start of the quarter but saw a general downward trend, closing the quarter at about $307. However, weekly active users remained relatively stable, hovering around 105K to 108K throughout the quarter.
Checkers by English Checkers saw a consistent decline in weekly downloads, beginning at 12.9K in the first week of January and dropping to approximately 6.4K by the end of March. Active users also decreased from 41.5K to around 31K during the same period. Revenue for Checkers was negligible, with only a few instances of minimal earnings.
8 Ball Pool by Miniclip.com had a weekly download range from about 8K at the start of January to around 5K by the end of March. Revenue remained fairly consistent, averaging between $151 and $220 weekly. The game maintained a robust number of weekly active users, fluctuating between 147K and 152K throughout the quarter.
Bible Word Puzzle - Word Games by Oakever Games exhibited significant growth in downloads, particularly noticeable from early February, peaking at 16.3K downloads in the first week of March. Weekly active users also increased sharply from 458 in early February to over 14K by the end of March. Revenue showed modest gains, reaching up to $3 in the last week of March.
Pooking - Billiards City by MOUNTAIN GAME had a relatively stable performance in terms of downloads, ranging from about 4.2K to 6.9K weekly. Active users saw consistent engagement, with numbers hovering between 62K and 68K. Revenue data for this game was not significant during this period.
These insights highlight the diverse performance of top 2D realistic games in Ghana. For more detailed analytics, visit Sensor Tower.